Class IJobParallelForDeferExtensions
Extension class for the IJobParallelForDefer job type providing custom overloads for scheduling and running.
Namespace: Unity.Jobs
Assembly: solution.dll
Syntax
public static class IJobParallelForDeferExtensions
Methods
Name | Description |
---|---|
Early |
Gathers and caches reflection data for the internal job system's managed bindings. Unity is responsible for calling this method - don't call it yourself. |
Schedule |
Schedule the job for execution on worker threads. forEachCount is a pointer to the number of iterations, when dependsOn has completed. This API is unsafe, it is recommended to use the NativeList based Schedule method instead. |
Schedule |
Schedule the job for execution on worker threads. list.Length is used as the iteration count. Note that it is required to embed the list on the job struct as well. |
Schedule<T>(T, int*, int, Job |
Schedule the job for execution on worker threads. forEachCount is a pointer to the number of iterations, when dependsOn has completed. This API is unsafe, it is recommended to use the NativeList based Schedule method instead. |
Schedule<T, U>(T, Native |
Schedule the job for execution on worker threads. list.Length is used as the iteration count. Note that it is required to embed the list on the job struct as well. |