{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Interface IJobParallelForBatch | Collections | 2.3.0-pre.3
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Interface IJobParallelForBatch

    Job type allowing for data to be operated on in parallel batches.

    Namespace: Unity.Jobs
    Assembly: solution.dll
    Syntax
    [JobProducerType(typeof(IJobParallelForBatchExtensions.JobParallelForBatchProducer<>))]
    public interface IJobParallelForBatch
    Remarks

    When scheduling an IJobParallelForBatch job the number of elements to work on is specified along with a batch size. Jobs will then run in parallel invoking Execute at a particular 'startIndex' of your working set and for a specified 'count' number of elements.

    Methods

    Name Description
    Execute(int, int)

    Function operation on a "batch" of data contained within the job.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)