{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method GetValueArray | Collections | 2.3.0-pre.3
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method GetValueArray

    GetValueArray(AllocatorHandle)

    Returns an array with a copy of all the values (in no particular order).

    Declaration
    public NativeArray<TValue> GetValueArray(AllocatorManager.AllocatorHandle allocator)
    Parameters
    Type Name Description
    AllocatorManager.AllocatorHandle allocator

    The allocator to use.

    Returns
    Type Description
    NativeArray<TValue>

    An array with a copy of all the values (in no particular order).

    Remarks

    The values are not deduplicated. If you sort the returned array, you can use Unique<T>(NativeArray<T>) to remove duplicate values.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)