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    Struct UnsafeRingQueue<T>

    A fixed-size circular buffer.

    Implements
    INativeDisposable
    Namespace: Unity.Collections.LowLevel.Unsafe
    Assembly: solution.dll
    Syntax
    public struct UnsafeRingQueue<T> : INativeDisposable where T : unmanaged
    Type Parameters
    Name Description
    T

    The type of the elements.

    Constructors

    Name Description
    UnsafeRingQueue(int, AllocatorHandle, NativeArrayOptions)

    Initializes and returns an instance of UnsafeRingQueue.

    UnsafeRingQueue(T*, int)

    Initializes and returns an instance of UnsafeRingQueue which aliasing an existing buffer.

    Fields

    Name Description
    Allocator

    The allocator used to create the internal buffer.

    Ptr

    The internal buffer where the content is stored.

    Properties

    Name Description
    Capacity

    The number of elements that fit in the internal buffer.

    IsCreated

    Whether this queue has been allocated (and not yet deallocated).

    IsEmpty

    Whether the queue is empty.

    Length

    The number of elements currently in this queue.

    Methods

    Name Description
    Dequeue()

    Removes the element from the end of the queue.

    Dispose()

    Releases all resources (memory and safety handles).

    Dispose(JobHandle)

    Creates and schedules a job that will dispose this queue.

    Enqueue(T)

    Adds an element at the front of the queue.

    TryDequeue(out T)

    Removes the element from the end of the queue.

    TryEnqueue(T)

    Adds an element at the front of the queue.

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