{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method RemoveAt | Collections | 2.3.0-pre.3
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method RemoveAt

    RemoveAt(int)

    Removes the pointer at an index, shifting everything above it down by one. Decrements the length by 1.

    Declaration
    public void RemoveAt(int index)
    Parameters
    Type Name Description
    int index

    The index of the pointer to remove.

    Remarks

    If you don't care about preserving the order of the pointers, RemoveAtSwapBack(int) is a more efficient way to remove pointers.

    Exceptions
    Type Condition
    IndexOutOfRangeException

    Thrown if index is out of bounds.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)