{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method Add | Collections | 2.3.0-pre.3
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method Add

    Add(in T)

    Appends an element to the end of this list. Increments the length by 1.

    Declaration
    public void Add(in T item)
    Parameters
    Type Name Description
    T item

    The element to append at the end of the list.

    Remarks

    The same as AddNoResize(in T). Included only for consistency with the other list types. If the element exceeds the capacity, throws cref="IndexOutOfRangeException", and the list is unchanged.

    Exceptions
    Type Condition
    IndexOutOfRangeException

    Thrown if the append exceeds the capacity.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)