{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method Remove | Collections | 2.3.0-pre.3
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method Remove

    Remove<T, U>(ref FixedList32Bytes<T>, U)

    Removes the first occurrence of a particular value in this list.

    Declaration
    public static bool Remove<T, U>(this ref FixedList32Bytes<T> list, U value) where T : unmanaged, IEquatable<U>
    Parameters
    Type Name Description
    FixedList32Bytes<T> list

    The list to search.

    U value

    The value to locate and remove.

    Returns
    Type Description
    bool

    True if the value was found and removed.

    Type Parameters
    Name Description
    T

    The type of elements in this list.

    U

    The value type.

    Remarks

    If a value is removed, all elements after it are shifted down by one, and the list's length is decremented by one.

    If you don't need to preserve the order of the remaining elements, RemoveSwapBack<T, U>(ref FixedList32Bytes<T>, U) is a cheaper alternative.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)