Struct FixedListByte32.Enumerator
Namespace: Unity.Collections
Syntax
public struct Enumerator : IEnumerator<byte>, IDisposable, IEnumerator
Constructors
Enumerator(ref FixedListByte32)
Declaration
public Enumerator(ref FixedListByte32 list)
Parameters
Type | Name | Description |
---|---|---|
FixedListByte32 | list |
Properties
Current
Declaration
public byte Current { get; }
Property Value
Type | Description |
---|---|
Byte |
Methods
Dispose()
Declaration
public void Dispose()
MoveNext()
Declaration
public bool MoveNext()
Returns
Type | Description |
---|---|
Boolean |
Reset()
Declaration
public void Reset()