Class CollectionHelper
Inheritance
CollectionHelper
Syntax
public static class CollectionHelper
Fields
CacheLineSize
Declaration
public const int CacheLineSize = default(int)
Field Value
Methods
Align(Int32, Int32)
Declaration
public static int Align(int size, int alignmentPowerOfTwo)
Parameters
Type |
Name |
Description |
Int32 |
size |
|
Int32 |
alignmentPowerOfTwo |
|
Returns
CheckIntPositivePowerOfTwo(Int32)
Declaration
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
public static void CheckIntPositivePowerOfTwo(int value)
Parameters
Type |
Name |
Description |
Int32 |
value |
|
CheckIsUnmanaged<T>()
Throws exeception if type T is managed.
Declaration
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
public static void CheckIsUnmanaged<T>()
Type Parameters
Hash(Void*, Int32)
Returns hash value of memory block. Function is using djb2 (non-cryptographic hash).
Declaration
public static uint Hash(void *pointer, int bytes)
Parameters
Type |
Name |
Description |
Void* |
pointer |
|
Int32 |
bytes |
|
Returns
IsAligned(UInt64, Int32)
Declaration
public static bool IsAligned(ulong offset, int alignmentPowerOfTwo)
Parameters
Type |
Name |
Description |
UInt64 |
offset |
|
Int32 |
alignmentPowerOfTwo |
|
Returns
IsAligned(Void*, Int32)
Declaration
public static bool IsAligned(void *p, int alignmentPowerOfTwo)
Parameters
Type |
Name |
Description |
Void* |
p |
|
Int32 |
alignmentPowerOfTwo |
|
Returns
IsPowerOfTwo(Int32)
Declaration
public static bool IsPowerOfTwo(int value)
Parameters
Type |
Name |
Description |
Int32 |
value |
|
Returns
Log2Ceil(Int32)
Declaration
public static int Log2Ceil(int value)
Parameters
Type |
Name |
Description |
Int32 |
value |
|
Returns
Log2Floor(Int32)
Declaration
public static int Log2Floor(int value)
Parameters
Type |
Name |
Description |
Int32 |
value |
|
Returns
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.