Change log
[0.15.0] - 2020-11-13
Added
NativeReferenceconstructor to initialize it with existing value.T[] *HashSet.ToArray()returns an array of all elements in the set.- xxHash3 now also has a utility method to hash a struct directly (Previously it was only pointer + size)
[BurstCompatible]attribute to FixedList and extensions.[BurstCompatible]attribute to CollectionHelper.[BurstCompatible]attribute to FixedBytesN.[BurstCompatible]attribute to HeapString.[BurstCompatible]attribute to NativeArrayExtensions.[BurstCompatible]attribute to NativeBitArray.[BurstCompatible]attribute to NativeBitArrayUnsafeUtility.[BurstCompatible]attribute to NativeHashMap.[BurstCompatible]attribute to NativeHashMapExtensions.[BurstCompatible]attribute to NativeHashSet.[BurstCompatible]attribute to NativeList.[BurstCompatible]attribute to NativeListUnsafeUtility.[BurstCompatible]attribute to NativeMultiHashMap.[BurstCompatible]attribute to NativeQueue.[BurstCompatible]attribute to NativeReference.[BurstCompatible]attribute to NativeStream.[BurstCompatible]attribute to NativeString.[BurstCompatible]attribute to UTF8ArrayUnsafeUtility.[BurstCompatible]attribute to Unicode and Rune.[BurstCompatible]attribute to NativeStringView.[BurstCompatible]attribute to UnsafeAppendBuffer.[BurstCompatible]attribute to UnsafeAtomicCounter32 and UnsafeAtomicCounter64.[BurstCompatible]attribute to UnsafeHashMap.[BurstCompatible]attribute to UnsafeHashSet.[BurstCompatible]attribute to UnsafeList, UnsafeListExtensions, UnsafePtrList, UnsafePtrListExtensions.[BurstCompatible]attribute to UnsafeRingQueue.[BurstCompatible]attribute to UnsafeScratchAllocator.[BurstCompatible]attribute to UnsafeUtilityExtensions.[BurstCompatible]attribute to VMRange, Baselib_ErrorState, and VirtualMemoryUtility.[BurstCompatible]attribute to xxHash3.
Changed
- Update burst to 1.4.1.
- *BitArray
Lengthwould previously report backing capacity which is always 64-bit aligned, changed it to report number of bits user requested on allocation. For example, allocating 3 bits will now reportLength3 instead capacity which is always aligned to 64-bits. - Update minimum editor version to 2020.1.2f1
Fixed
- Code generation for indexers in structs with [BurstCompatible] attribute.
- *BitArray search for empty bits when number of bits is less than 7 and backing storage is fragmented with 0x81 bit pattern.
- Namespace for
*HashSet.ExceptWith/IntersectWith/UnionWithextension methods, so that use ofUnity.Collections.LowLevel.Unsafenamespace is not necessary. - using FixedList.ToNativeArray with collection checks enabled used to throw a null reference exception.
[0.14.0] - 2020-09-24
Added
*UnsafeBitArray.Findwith pos/count search range arguments.
Changed
UnsafeStreamblock allocation performance has been improved by ~16% by appending to the start of the per-thread block lists rather than the end.
Removed
FixedList*.InsertRange,FixedList*.RemoveRangeSwapBack,FixedList*.RemoveRange,NativeString*,NativeList.RemoveRangeSwapBack,NativeList.RemoveRange,UnsafeList.RemoveRangeSwapBack,UnsafeList.RemoveRange,FixedString*.Format,FixedString*.AppendFrom,NativeHashSet.TryAdd,UnsafeHashSet.TryAdd.[NativeContainerSupportsDeallocateOnJobCompletion]attribute fromNativeReferencecontainer. It didn't work properly. Users can useDispose(JobHandle)method instead.
Fixed
FixedList<T>RemoveandRemoveSwapBackextension methods were modifying copy, fixed by passingthisby reference to modify actual container.
[0.13.0] - 2020-08-26
Added
- Added
*BitArray.Findlinear search for 0-bit range. - Added
SortJobextension methods forNativeList,UnsafeList,UnsafeList<T>, andNativeSlice. - Added
Sortmethod that accepts custom comparator, and job dependency, to all supported containers. - Added
BinarySearchextension methods forNativeArray,NativeList,UnsafeList,UnsafeList<T>, andNativeSlice. - Added
foreachsupport toUnsafeList<T>.
Changed
Sortfunctions that take anIComparerno longer require the sorted elements to beIComparable- Bumped Burst to 1.3.5.
Deprecated
- Deprecated
SortJobwith default job dependency argument. UseSortthat require an explicit JobHandle argument. If no dependency is needed, pass a default valued JobHandle.
Removed
- Removed:
UnsafeUtilityEx,Unity.Collections.Experimental*,FixedString*.UTF8LengthInBytes, and*Stream.ComputeItemCount()
Fixed
- Fixed performance regression of
*HashMap.Count()introduced in Collections 0.10.0.
[0.12.0] - 2020-08-04
Added
- Added
Sortmethod with custom comparer toFixedList*andUnsafeList<T>. - Added
IsEmptyproperty andClearmethod toINativeListintefrace. - Added
INativeDisposableinterface which provides a mechanism for scheduling release of unmanaged resources. - Added
InsertRangeWithBeginEndtoNativeList,UnsafeList,UnsafeList<T>, andUnsafePtrList. - Added
AddRangeandAddRangeNoResizetoFixedList*. - Added properties to
BaselibErrorStateto check if an operation resulted in success, out of memory, or accessing an invalid address range. - Added
HeapStringtype, for arbitrary-length (up to 2GB) heap-allocated strings compatible with theFixedString*methods. Allocating aHeapStringrequires specifying an allocator and disposing appropriately.
Deprecated
- Deprecated
FixedList*methodIndexOfwithindexandindex/countarguments.
Removed
- Removed:
IJobNativeMultiHashMapMergedSharedKeyIndicesJobNativeMultiHashMapUniqueHashExtensionsIJobNativeMultiHashMapVisitKeyValueJobNativeMultiHashMapVisitKeyValueIJobNativeMultiHashMapVisitKeyMutableValueJobNativeMultiHashMapVisitKeyMutableValueIJobUnsafeMultiHashMapMergedSharedKeyIndicesJobUnsafeMultiHashMapUniqueHashExtensionsIJobUnsafeMultiHashMapVisitKeyValueJobUnsafeMultiHashMapVisitKeyValueIJobUnsafeMultiHashMapVisitKeyMutableValueJobUnsafeMultiHashMapVisitKeyMutableValue
Fixed
- Fixed
*HashMap.IsEmptywhen items are added and removed from*HashMap. IsEmptypreviously used allocated count only to report emptiness, but returning not-empty didn't actually meant that*HashMapis not empty. - Fixed bug where
*HashSet.Enumerator.Currentwould always return the default value instead of the actual value from the set. - Fixed bug with
*HashMap/Set.Enumeratorreturning wrong index and dereferencing out of bounds memory.
[0.11.0] - 2020-07-10
Added
- Added
VirtualMemoryUtilityproviding low-level virtual memory utility functions backed by baselib. *HashMapand*HashSetnow implementIEnumerable<>.ReadArrayElementBoundsCheckedandWriteArrayElementBoundsCheckedfor ease of debuggingReadArrayElementandWriteArrayElementwithout sacrificing performance by adding bounds checking directly to those functions.- Added
InsertRangeWithBeginEnd,RemoveRangeSwapBackWithBeginEnd, andRemoveRangeWithBeginEndto list containers.*WithBeginEndin name signifies that arguments are begin/end instead of more standard index/count. OnceInsertRange,RemoveRangeSwapBack, andRemoveRangeare completely deprecated and removed, those methods will be added with correct index/count arguments. Added
xxHash3type to expose 64/128bits hashing API using xxHash3 algorithm (corresponding to the C++ version https://github.com/Cyan4973/xxHash/releases/tag/v0.8.0)Changed
Updated minimum Unity Editor version to 2020.1.0b15 (40d9420e7de8)
- Bumped burst to 1.3.2 version.
- Changed
*HashSet.AddAPI to return bool when adding element to set. UnsafeUtilityExtensionsis now public.NativeReferencemethodsEqualsandGetHashCodewill now operate on the value instead of the data pointer.FixedString{32,64,128,512,4096}have been reworked.- Functionality is shared via generics as much as possible. The API attempts to follow
StringBuildersemantics. Appendmethods now consistently append.Appendvariant to append a char was added (appends thechar, does not resolve to int overload).Formatmethods that replaced the contents of the target have been deprecated. UseClear()followed byAppend(). Because FixedStrings start out cleared, in most cases just anAppendis sufficient.Formatthat takes a format string has been renamed toAppendFormat. The staticFixedString.Formatmethods still exist for convenience, and return aFixedString128.- It is possible for users to extend the
Appendfamily of methods to support appending their own types. SeeFixedStringAppendMethods.csfor examples of how to declare your own extension methods.
- Functionality is shared via generics as much as possible. The API attempts to follow
Deprecated
- Deprecated
*HashSet.TryAdd.*HashSet.Addis equivalent. - Deprecated
NativeString*. The functionality is replaced byFixedString*. - Deprecated
InsertRange,RemoveRangeSwap, andRemoveRangefrom list containers, and addedInsertRangeWithBeginEnd,RemoveRangeSwapBackWithBeginEnd, andRemoveRangeWithBeginEnd.*WithBeginEndin name signifies that arguments are begin/end instead of more standard index/count. OnceInsertRange,RemoveRangeSwapBack, andRemoveRangeare completely deprecated and removed, those methods will be added with correct index/count arguments.
Removed
- Removed
System.Runtime.CompilerServices.Unsafe.dllfrom package.
Known Issues
- This version is not compatible with 2020.2.0a17. Please update to the forthcoming alpha.
All containers allocated with Allocator.Temp on the same thread use a shared AtomicSafetyHandle instance. This is problematic when using NativeHashMap, NativeMultiHashMap, NativeHashSet and NativeList together in situations where their secondary safety handle is used. This means that operations that invalidate an enumerator for either of these collections (or the NativeArray returned by NativeList.AsArray) will also invalidate all other previously acquired enumerators.
For example, this will throw when safety checks are enabled:
var list = new NativeList<int>(Allocator.Temp);
list.Add(1);
// This array uses the secondary safety handle of the list, which is
// shared between all Allocator.Temp allocations.
var array = list.AsArray();
var list2 = new NativeHashSet<int>(Allocator.Temp);
// This invalidates the secondary safety handle, which is also used
// by the list above.
list2.TryAdd(1);
// This throws an InvalidOperationException because the shared safety
// handle was invalidated.
var x = array[0];
This defect will be addressed in a future release.
[0.10.0] - 2020-05-27
Added
- Added
Native/UnsafeHashSetcontainers. - Added
IsEmptymethod to*Queue,*HashMap,*MultiHashMap,*List,FixedString. This method should be prefered toCount() > 0due to simpler checks for empty container. - Added a new container
NativeReferenceto hold unmanaged allocation. - Added
CollectionsTestFixtureto enable jobs debugger and verify safety checks are enabled. - Added
NativeList.CopyFrom(NativeArray<> array)
Changed
- Updated minimum Unity Editor version to 2020.1.0b9 (9c0aec301c8d)
- Updated package
com.unity.burstto version1.3.0-preview.12. - Made several tests inherit
CollectionsTestFixtureto prevent crashing when running tests without jobs debugger or safety checks enabled. - Added
NativeBitArray.AsNativeArray<T>method to reinterpretNativeBitArrayasNativeArrayof desired type.
Deprecated
- Deprecated
NativeArrayChunked8andNativeArrayFullSOAfrom Unity.Collections.Experimental. - Deprecated
UnsafeUtilityEx.As/AsRef/ArrayElementAsRef. The functionality is available inUnsafeUtility.
Fixed
FixedStringandFixedListtypes now display their contents in the Entity Inspector.- Fixed
NativeHashMap.ParallelWriter.TryAddrace condition.
[0.9.0] - 2020-05-04
Added
- Added
RemoveAtandRemoveRangeto List containers in collections. These methods remove elements in list container while preserving order of the list. These methods are slower thanRemove*SwapBackmethods and users should preferRemove*SwapBackif they don't care about preserving order inside *List container. - Added
*BitArray.Copybetween two different bit arrays. - Added
NativeBitArrayUnsafeUtility.ConvertExistingDataToNativeBitArrayfor assigning view into data as bit array.
Changed
- Updated package
com.unity.burstto version1.3.0-preview.11
Fixed
- Moved
NativeMultiHashMap.Remove<TValueEQ>(TKey key, TValueEq value)into an extension method and made it Burst compatible - Fixed bug in
*HashMap.Removeto not throw when removing from empty hash map.
[0.8.0] - 2020-04-24
Added
- Added
Native/UnsafeBitArray.Copyfor copying or shifting bits inside array. - Added
UnsafeAtomicCounter32/64providing helper interface for atomic counter functionality. - Added
NativeBitArrayproviding arbitrary sized bit array functionality with safety mechanism.
Changed
- Bumped Burst version to improve compile time and fix multiple bugs.
Deprecated
- Deprecated
IJobNativeMultiHashMapMergedSharedKeyIndices,JobNativeMultiHashMapUniqueHashExtensions,IJobNativeMultiHashMapVisitKeyValue,JobNativeMultiHashMapVisitKeyValue,IJobNativeMultiHashMapVisitKeyMutableValue,JobNativeMultiHashMapVisitKeyMutableValue, and introducedNativeHashMap.GetUnsafeBucketDataandNativeMultiHashMap.GetUnsafeBucketDatato obtain internals to implement deprecated functionality inside user code. If this functionality is used, the best is to copy deprecated code into user code.
Removed
- Removed expired API
class TerminatesProgramAttribute
[0.7.1] - 2020-04-08
Deprecated
- Deprecated
Lengthproperty fromNativeHashMap,UnsafeHashMap,NativeMultiHashMap,UnsafeMultiHashMap,NativeQueue, and replaced it withCount()to reflect that there is computation being done.
Fixed
- Fixed an issue where
FixedListDebugView<T>only existed for IComparable types, which lead to a crash while debugging other types. - Removed code that made NativeStream incompatible with Burst.
[0.7.0] - 2020-03-13
Added
- Added ability to dispose NativeKeyValueArrays from job (DisposeJob).
- Added
NativeQueue<T>.ToArrayto copy a native queue to an array efficiently
Changed
- Upgraded Burst to fix multiple issues and introduced a native debugging feature.
Deprecated
- Deprecated
Lengthproperty fromNativeHashMap,UnsafeHashMap,NativeMultiHashMap,UnsafeMultiHashMap,NativeQueue, and replaced it withCount()to reflect that there is computation being done.
Removed
- Removed expired API
CollectionHelper.CeilPow2() - Removed expired API
CollectionHelper.lzcnt() - Removed expired API
struct ResizableArray64Byte<T>
Fixed
- Removed code that made
NativeStreamincompatible with Burst.
[0.6.0] - 2020-03-03
Added
- Added ability to dispose
UnsafeAppendBufferfrom aDisposeJob.
Changed
UnsafeAppendBufferfieldSizerenamed toLength.- Removed
[BurstDiscard]from all validation check functions. Validation is present in code compiled with Burst.
Removed
- Removed expired overloads for
NativeStream.ScheduleConstructwithout explicit allocators.
Fixed
- Fixed
UnsafeBitArrayout-of-bounds access.
[0.5.2] - 2020-02-17
Changed
- Changed
NativeList<T>parallel reader/writer to match functionality ofUnsafeListparallel reader/writer. - Updated dependencies of this package.
Removed
- Removed expired API
UnsafeUtilityEx.RestrictNoAlias
Fixed
- Fixed bug in
NativeList.CopyFrom.
[0.5.1] - 2020-01-28
Changed
- Updated dependencies of this package.
[0.5.0] - 2020-01-16
Added
- Added
UnsafeRingQueue<T>providing fixed-size circular buffer functionality. - Added missing
IDisposableconstraint toUnsafeListandUnsafeBitArray. - Added
ReadNextArray<T>to access a raw array (pointer and length) from anUnsafeAppendBuffer.Reader. - Added FixedString types, guaranteed binary-layout identical to NativeString types, which they are intended to replace.
- Added
FixedList<T>generic self-contained List struct - Added
BitArray.SetBitswith arbitrary ulong value. - Added
BitArray.GetBitsto retrieve bits as ulong value.
Changed
- Changed
UnsafeBitArraymemory initialization option default toNativeArrayOptions.ClearMemory. - Changed
FixedListstructs to pad to natural alignment of item held in list
Deprecated
BlobAssetComputationContext.AssociateBlobAssetWithGameObject(int, GameObject)replaced by itsUnityEngine.ObjectcounterpartBlobAssetComputationContext.AssociateBlobAssetWithUnityObject(int, UnityEngine.Object)to allow association of BlobAsset with any kind ofUnityEngine.Objectderived types.- Adding removal dates to the API that have been deprecated but did not have the date set.
Removed
- Removed
IEquatableconstraint fromUnsafeList<T>.
Fixed
- Fixed
BitArray.SetBits.
[0.4.0] - 2019-12-16
This version requires Unity 2019.3.0f1+
New Features
- Adding
FixedListTNas a non-generic replacement forResizableArrayN<T>. - Added
UnsafeBitArrayproviding arbitrary sized bit array functionality.
Fixes
- Updated performance package dependency to 1.3.2 which fixes an obsoletion warning
- Adding
[NativeDisableUnsafePtrRestriction]toUnsafeListto allow burst compilation.
[0.3.0] - 2019-12-03
New Features
- Added fixed-size
BitField32andBitField64bit array.
Changes
Removed the following deprecated API as announced in/before 0.1.1-preview:
- Removed
struct ConcurrentandToConcurrent()forNativeHashMap,NativeMultiHashMapandNativeQueue(replaced by the ParallelWriter API). - From NativeStream.cs:
struct NativeStreamReaderandstruct NativeStreamWriter, replaced bystruct NativeStream.Readerandstruct NativeStream.Writer. - From NativeList.cs:
ToDeferredJobArray()(replaced byAsDeferredJobArray()API).
[0.2.0] - 2019-11-22
This version requires Unity 2019.3 0b11+
New Features
- Added fixed-size UTF-8 NativeString in sizes of 32, 64, 128, 512, and 4096 bytes.
- Added HPC# functions for float-to-string and string-to-float.
- Added HPC# functions for int-to-string and string-to-int.
- Added HPC# functions for UTF16-to-UTF8 and UTF8-to-UTF16.
- New
Native(Multi)HashMap.GetKeyValueArraysthat will query keys and values at the same time into parallel arrays. - Added
UnsafeStream,UnsafeHashMap, andUnsafeMultiHashMap, providing functionality ofNativeStreamcontainer but without any safety mechanism (intended for advanced users only). - Added
AddNoResizemethods toNativeList. When it's known ahead of time that list won't grow, these methods won't try to resize. Rather exception will be thrown if capacity is insufficient. - Added
ParallelWritersupport forUnsafeList. - Added
UnsafeList.TrimExcessto set capacity to actual number of elements in the container. - Added convenience blittable
UnsafeList<T>managed container with unmanaged T constraint.
Changes
UnsafeList.Resizenow doesn't resize to lower capacity. User must callUnsafeList.SetCapacityto lower capacity of the list. This applies to all other containers based onUnsafeList.- Updated dependencies for this package.
Fixes
- Fixed NativeQueue pool leak.
[0.1.1] - 2019-08-06
Fixes
NativeHashMap.Remove(TKey key, TValueEQ value)is now supported in bursted code.- Adding deprecated
NativeList.ToDeferredJobArray()back in - UseAsDeferredJobArray()instead. The deprecated function will be removed in 3 months. This can not be auto-upgraded prior to Unity2019.3. - Fixing bug where
TryDequeueon an emptyNativeQueuethat previously had enqueued elements could leave it in an invalid state whereEnqueuewould fail silently afterwards.
Changes
- Updated dependencies for this package.
[0.1.0] - 2019-07-30
New Features
- NativeMultiHashMap.Remove(key, value) has been addded. It lets you remove all key & value pairs from the hashmap.
- Added ability to dispose containers from job (DisposeJob).
- Added UnsafeList.AddNoResize, and UnsafeList.AddRangeNoResize.
- BlobString for storing string data in a blob
Upgrade guide
Native*.Concurrentis renamed toNative*.ParallelWriter.Native*.ToConcurrent()function is renamed toNative*.AsParallelWriter().NativeStreamReader/Writerstructs are subclassed and renamed toNativeStream.Reader/Writer(note: changelot entry added retroactively).
Changes
- Deprecated ToConcurrent, added AsParallelWriter instead.
- Allocator is not an optional argument anymore, user must always specify the allocator.
- Added Allocator to Unsafe*List container, and removed per method allocator argument.
- Introduced memory intialization (NativeArrayOptions) argument to Unsafe*List constructor and Resize.
Fixes
- Fixed UnsafeList.RemoveRangeSwapBack when removing elements near the end of UnsafeList.
- Fixed safety handle use in NativeList.AddRange.
[0.0.9-preview.20] - 2019-05-24
Changes
- Updated dependencies for
Unity.Collections.Tests
[0.0.9-preview.19] - 2019-05-16
New Features
- JobHandle NativeList.Dispose(JobHandle dependency) allows Disposing the container from a job.
- Exposed unsafe NativeSortExtension.Sort(T* array, int length) method for simpler sorting of unsafe arrays
- Imporoved documentation for
NativeList - Added
CollectionHelper.WriteLayoutdebug utility
Fixes
- Fixes a
NativeQueuealignment issue.
[0.0.9-preview.18] - 2019-05-01
Change tracking started with this version.