Struct HeapString.Enumerator
Namespace: Unity.Collections
Syntax
public struct Enumerator : IEnumerator<Unicode.Rune>, IDisposable, IEnumerator
Constructors
Enumerator(HeapString)
Declaration
public Enumerator(HeapString source)
Parameters
| Type | Name | Description |
|---|---|---|
| HeapString | source |
Properties
Current
Declaration
public Unicode.Rune Current { get; }
Property Value
| Type | Description |
|---|---|
| Unicode.Rune |
Methods
Dispose()
Declaration
public void Dispose()
MoveNext()
Declaration
public bool MoveNext()
Returns
| Type | Description |
|---|---|
| Boolean |
Reset()
Declaration
public void Reset()