Struct FixedListByte4096.Enumerator
Namespace: Unity.Collections
Syntax
public struct Enumerator : IEnumerator<byte>, IDisposable, IEnumerator
Constructors
Enumerator(ref FixedListByte4096)
Declaration
public Enumerator(ref FixedListByte4096 list)
Parameters
| Type | Name | Description |
|---|---|---|
| FixedListByte4096 | list |
Properties
Current
Declaration
public byte Current { get; }
Property Value
| Type | Description |
|---|---|
| Byte |
Methods
Dispose()
Declaration
public void Dispose()
MoveNext()
Declaration
public bool MoveNext()
Returns
| Type | Description |
|---|---|
| Boolean |
Reset()
Declaration
public void Reset()