Struct FixedList32<T>.Enumerator
Namespace: Unity.Collections
Syntax
public struct Enumerator : IEnumerator<T>, IEnumerator, IDisposable
Constructors
Enumerator(ref FixedList32<T>)
Declaration
public Enumerator(ref FixedList32<T> list)
Parameters
Type | Name | Description |
---|---|---|
FixedList32<T> | list |
Properties
Current
Declaration
public T Current { get; }
Property Value
Type | Description |
---|---|
T |
Methods
Dispose()
Declaration
public void Dispose()
MoveNext()
Declaration
public bool MoveNext()
Returns
Type | Description |
---|---|
Boolean |
Reset()
Declaration
public void Reset()