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    Changelog

    All notable changes to this package will be documented in this file.

    The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

    [0.1.0-preview.25] - 2023-05-30

    Changed

    • Upgraded uncrustify binaries (lin64, mac64 and win32).

    [0.1.0-preview.24] - 2023-02-10

    Fixed

    • Added support for the updated and backported AssetDatabase calls in Unity 2023.1.

    [0.1.0-preview.23] - 2023-02-03

    Added

    • Added support for OSX Arm64.
    • Added support for the updated AssetDatabase calls in Unity 2023.2.

    [0.1.0-preview.22] - 2022-07-28

    Changed

    • Removed dependency on nuget.moq package

    [0.1.0-preview.21] - 2022-05-31

    Changed

    • Updated the api scraper

    [0.1.0-preview.20] - 2020-05-06

    Changed

    • Republishing the package because of an incorrect upload of version 0.1.0-preview.19

    [0.1.0-preview.19] - 2020-04-22

    Changed

    • Fixed a bug causing incorrect asset path resolve. This prevented some files to be validated during format validation. Issue existed only on Windows.
    • Implemented a workaround for an issue that hanged Unity when a new script was added on MacOS (#24)

    [0.1.0-preview.18] - 2020-04-16

    Changed

    • Documentation update
    • Added API for code format validation
    • Turned off console logging for the formatter
    • Fixed api scraper to include local packages when invoked manually

    [0.1.0-preview.17] - 2020-03-26

    Changed

    • Disabled an uncrustify setting because of a bug https://github.com/uncrustify/uncrustify/issues/2705

    [0.1.0-preview.16] - 2020-03-20

    Changed

    • Fixed scraping API with docs code

    [0.1.0-preview.15] - 2020-03-12

    Changed

    • Fixed compilation error

    [0.1.0-preview.14] - 2020-03-12

    Changed

    • Removed restrictions on API scraping to allow on-disk packages to be scraped if they are in mutable folders.
    • Updated ApiScraper.exe
    • Fixed coding-cli.exe tests
    • Disabled code formatting in batch mode and test runs

    Added

    • Added new Formatting.Format API to allow scraping from script.
    • Added new Formatting.ValidateFilesFormatted API to validate file formatting.
    • Added new public API for scraping api with docs

    [0.1.0-preview.13] - 2019-11-21

    • Code restructure
    • Docs update

    [0.1.0-preview.12] - 2019-11-19

    • Reverted Moq to be a package dependancy due to conflict with other packages

    [0.1.0-preview.11] - 2019-11-18

    • Updated access modifiers and documentations

    Changed

    • Added an extra check to make sure the the scraper is not invoked during compilation
    • Introduced api for scraping api manually
    • Fixed issued with manual api validation

    [0.1.0-preview.10] - 2019-11-05

    Changed

    • Added an extra check to make sure the the scraper is not invoked during compilation
    • Introduced api for scraping api manually
    • Fixed issued with manual api validation

    [0.1.0-preview.9] - 2019-09-30

    Changed

    • Fixed incorrect return value for api validation

    [0.1.0-preview.8] - 2019-09-30

    Changed

    • Removed api validation when running in batch mode
    • Introduced api for invoking validation manually

    [0.1.0-preview.7] - 2019-09-19

    Changed

    • Disabled scraping for non-editor builds
    • Made validation insensitive to line endings

    [0.1.0-preview.6] - 2019-09-11

    Changed

    • Renamed extension of API Scrapings to .api
    • Implemented pre import callback to avoid double compilation
    • Fixed error that cancelled formating when progress dialog was shown
    • Moved editorconfig and shoudly dependencies to be in-project dlls until they are available in production repository

    [0.1.0-preview.5] - 2019-04-01

    Changed

    • Added API Scraping
    • Doc updates to README.
    • Fixed the .editorconfig template to not generate errors in Rider, plus added more rules.
    • Added support for 2019.1, though .2 is required to format local packages outside the project root.

    [0.1.0-preview.4] - 2019-03-21

    Changed

    • Avoid unnecessary formatting after a import triggered by a previous formatting.
    • Set execution permission for uncrustify in mac64/linux64 folders.
    • Select uncrustify executable based on current platform.
    • Fix crash when backup files were made read-only.
    • Fix incompatibility with UnityEditor.PS4.Extensions.dll (compilation errors due to NiceIO name clashes).
    • Allow users to disable auto formating (disable_auto_format option in .editorconfig).

    [0.1.0] - 2019-02-25

    This is the first release of Unity Package <Coding>

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