Get started
This section explains how to start using the Unity Cloud Metadata package. Before you begin, make sure you meet the prerequisites.
Use the Metadata package
To use the Metadata package, do the following:
- Set up an application identifier in your project.
- Create an asset in your Organization's dashboard.
- Upload a BIM file containing metadata in your asset.
- Apply the
3d-data-streamingworkflow transformation.
Set up a Unity Cloud application identifier in your Editor Project
Refer to the Get Started section of the Unity Cloud Identity documentation to set up an application identifier in your Project.
Troubleshooting
Refer to the troubleshooting section if you have trouble getting started with your Unity Editor Project.