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    Class GetMetadataParameters

    Contains all the parameters to query either the metadata API or the database directly.

    Inheritance
    Object
    GetMetadataParameters
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Cloud.Metadata
    Syntax
    public class GetMetadataParameters

    Fields

    In

    Gets the owner ID to query for scene objects. Leave empty to query all the scene objects.

    Declaration
    public IEnumerable<InstanceId> In
    Field Value
    Type Description
    IEnumerable<InstanceId>

    Limit

    The number of metadata record to return.

    Declaration
    public int Limit
    Field Value
    Type Description
    Int32

    Select

    Gets the keys wanted in the output metadata. Leave empty to return the whole metadata.

    Declaration
    public IEnumerable<string> Select
    Field Value
    Type Description
    IEnumerable<String>

    Where

    Gets the conditions that the metadata needs to meet. Leave as an empty string for no condition.

    Declaration
    public string Where
    Field Value
    Type Description
    String
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