docs.unity3d.com
    Show / Hide Table of Contents

    Class GetMetadataParameters

    Contains all the parameters to query either the metadata API or the database directly.

    Inheritance
    Object
    GetMetadataParameters
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Cloud.Metadata
    Syntax
    public class GetMetadataParameters

    Fields

    In

    The owner ID to query for scene objects. Leave empty to query all the scene objects.

    Declaration
    public IEnumerable<OwnerId> In
    Field Value
    Type Description
    IEnumerable<OwnerId>

    Select

    The keys wanted in the output metadata. Leave empty to return the whole metadata.

    Declaration
    public IEnumerable<string> Select
    Field Value
    Type Description
    IEnumerable<String>

    Where

    The conditions that the metadata needs to meet. Leave as an empty string for no condition.

    Declaration
    public string Where
    Field Value
    Type Description
    String
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023