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    Method IsYFlipped

    IsYFlipped(TextureOrientation)

    Evaluates if the texture's vertical orientation conforms to Unity's default. If it's not aligned (=true; =flipped), the texture has to be applied mirrored vertically.

    Declaration
    public static bool IsYFlipped(this TextureOrientation to)
    Parameters
    Type Name Description
    TextureOrientation to
    Returns
    Type Description
    bool

    True if the vertical orientation is flipped, false otherwise

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