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    Method Open

    Open(NativeSlice<byte>)

    Loads a texture from memory. Part of the low-level API that provides finer control over the loading process.

    Declaration
    public override ErrorCode Open(NativeSlice<byte> data)
    Parameters
    Type Name Description
    NativeSlice<byte> data

    Input texture data

    Returns
    Type Description
    ErrorCode

    Success if loading was successful or an error specific code otherwise.

    Overrides
    TextureBase.Open(NativeSlice<byte>)
    See Also
    LoadTexture2D(bool, uint, uint, uint, bool)
    LoadTexture2D(GraphicsFormat, uint, uint, uint, bool)
    Dispose()
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