Enum SceneObjectCreation
Scene object creation method. Determines whether or when a GameObject/Entity representing the scene should get created.
Namespace: Unity.Cloud.Gltfast
Assembly: Unity.Cloud.Gltfast.dll
Syntax
[MovedFrom(true, "GLTFast", "glTFast", null)]
public enum SceneObjectCreation
Fields
| Name | Description |
|---|---|
| Always | Always create a scene object. |
| Never | Never create a scene object. |
| WhenMultipleRootNodes | Create a scene object if there is more than one root level node. Otherwise omit creating a scene object. |