Class OcclusionTextureInfo
Occlusion map specific texture info
Inherited Members
Namespace: Unity.Cloud.Gltfast.Objects
Assembly: Unity.Cloud.Gltfast.dll
Syntax
[MovedFrom(true, "GLTFast.Schema", "glTFast", null)]
public class OcclusionTextureInfo : TextureInfo
Properties
Strength
A scalar multiplier controlling the amount of occlusion applied. A value of 0.0 means no occlusion. A value of 1.0 means full occlusion. This value is ignored if the corresponding texture is not specified. This value is linear.
Declaration
[JsonIgnore]
public float Strength { get; set; }
Property Value
| Type | Description |
|---|---|
| float |