Class GameObjectExportSettings
GameObject hierarchies related glTF export settings
Inherited Members
Namespace: Unity.Cloud.Gltfast.Export
Assembly: Unity.Cloud.Gltfast.Export.dll
Syntax
[MovedFrom(true, "GLTFast.Export", "glTFast.Export", null)]
public class GameObjectExportSettings
Properties
DisabledComponents
When true, components will get exported regardless whether they're enabled or not.
Declaration
public bool DisabledComponents { get; set; }
Property Value
| Type | Description |
|---|---|
| bool |
LayerMask
Only GameObjects on layers contained in this mask are going to get exported.
Declaration
public LayerMask LayerMask { get; set; }
Property Value
| Type | Description |
|---|---|
| LayerMask |
OnlyActiveInHierarchy
When true, only GameObjects that are active (in a hierarchy) are exported
Declaration
public bool OnlyActiveInHierarchy { get; set; }
Property Value
| Type | Description |
|---|---|
| bool |