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    Enum SceneObjectCreation

    Scene object creation method. Determines whether or when a GameObject/Entity representing the scene should get created.

    Namespace: GLTFast
    Assembly: glTFast.dll
    Syntax
    public enum SceneObjectCreation

    Fields

    Name Description
    Always

    Always create a scene object.

    Never

    Never create a scene object.

    WhenMultipleRootNodes

    Create a scene object if there is more than one root level node. Otherwise omit creating a scene object.

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