docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class SpotLight

    glTF spot light properties

    Inheritance
    object
    SpotLight
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: GLTFast.Schema
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class SpotLight

    Fields

    innerConeAngle

    Angle, in radians, from centre of spotlight where falloff begins Must be greater than or equal to 0 and less than outerConeAngle

    Declaration
    public float innerConeAngle
    Field Value
    Type Description
    float

    outerConeAngle

    Angle, in radians, from centre of spotlight where falloff ends. Must be greater than innerConeAngle and less than or equal to PI / 2.0.

    Declaration
    public float outerConeAngle
    Field Value
    Type Description
    float
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)