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    Class Skin

    Joints and matrices defining a skinned mesh.

    Inheritance
    object
    NamedObject
    Skin
    Skin
    Inherited Members
    NamedObject.name
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: GLTFast.Schema
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class Skin : NamedObject

    Fields

    inverseBindMatrices

    The index of the accessor containing the floating-point 4x4 inverse-bind matrices.

    Declaration
    public int inverseBindMatrices
    Field Value
    Type Description
    int

    joints

    Indices of skeleton nodes, used as joints in this skin.

    Declaration
    public uint[] joints
    Field Value
    Type Description
    uint[]

    skeleton

    The index of the node used as a skeleton root.

    Declaration
    public int skeleton
    Field Value
    Type Description
    int
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