Class OcclusionTextureInfoBase
Occlusion map specific texture info
Inherited Members
Namespace: GLTFast.Schema
Assembly: solution.dll
Syntax
[Serializable]
public abstract class OcclusionTextureInfoBase : TextureInfoBase
Fields
strength
A scalar multiplier controlling the amount of occlusion applied. A value of 0.0 means no occlusion. A value of 1.0 means full occlusion. This value is ignored if the corresponding texture is not specified. This value is linear.
Declaration
public float strength
Field Value
Type | Description |
---|---|
float |