Enum MaterialBase.AlphaMode
The material’s alpha rendering mode enumeration specifying the interpretation of the alpha value of the base color.
Namespace: GLTFast.Schema
Assembly: solution.dll
Syntax
public enum MaterialBase.AlphaMode
Fields
Name | Description |
---|---|
Blend | The alpha value is used to composite the source and destination areas. The rendered output is combined with the background using the normal painting operation. |
Mask | The rendered output is either fully opaque or fully transparent depending on the alpha value and the specified alphaCutoff value |
Opaque | The alpha value is ignored, and the rendered output is fully opaque. |