Class AnimationSampler
Inheritance
AnimationSampler
Assembly: solution.dll
Syntax
[Serializable]
public class AnimationSampler
Fields
The index of an accessor containing keyframe input values, e.G., time.
That accessor must have componentType FLOAT
. The values represent time in
seconds with time[0] >= 0.0
, and strictly increasing values,
i.e., time[n + 1] > time[n]
Declaration
Field Value
interpolation
Interpolation algorithm. When an animation targets a node's rotation,
and the animation's interpolation is \"LINEAR\"
, spherical linear
interpolation (slerp) should be used to interpolate quaternions. When
interpolation is \"STEP\"
, animated value remains constant to the value
of the first point of the timeframe, until the next timeframe.
Declaration
[Obsolete("Use GetInterpolationType for access.")]
public string interpolation
Field Value
output
The index of an accessor, containing keyframe output values. Output and input
accessors must have the same count
. When sampler is used with TRS target,
output accessor's componentType must be FLOAT
.
Declaration
Field Value
Methods
GetInterpolationType()
Declaration
public InterpolationType GetInterpolationType()
Returns