docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class AnimationChannelBase

    Inheritance
    object
    AnimationChannelBase
    AnimationChannelBase<TTarget>
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: GLTFast.Schema
    Assembly: solution.dll
    Syntax
    [Serializable]
    public abstract class AnimationChannelBase

    Fields

    sampler

    The index of a sampler in this animation used to compute the value for the target, e.g., a node's translation, rotation, or scale (TRS).

    Declaration
    public int sampler
    Field Value
    Type Description
    int

    Properties

    Target

    The index of the node and TRS property to target.

    Declaration
    public abstract AnimationChannelTarget Target { get; }
    Property Value
    Type Description
    AnimationChannelTarget
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)