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    Class Constants

    Contains material related constant variables that are required for both import (glTF to Unity) and export (Unity to glTF) material conversions. TODO: Make const var location consistent

    Inheritance
    object
    Constants
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: GLTFast.Materials
    Assembly: solution.dll
    Syntax
    public static class Constants

    Fields

    NormalMapKeyword

    Shader keyword for normal mapping

    Declaration
    public const string NormalMapKeyword = "_NORMALMAP"
    Field Value
    Type Description
    string
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