Enum VertexAttributeUsage
Vertex attribute mask.
Namespace: GLTFast.Export
Assembly: glTFast.Export.dll
Syntax
[Flags]
public enum VertexAttributeUsage
Fields
Name | Description |
---|---|
AllTexCoords | All eight texture coordinate channels. |
BlendIndices | Bone indices for skinned Meshes. |
BlendWeight | Bone blend weights for skinned Meshes. |
Color | Vertex color. |
None | No attribute. |
Normal | Vertex normal. |
Position | Vertex position. |
Skinning | Blend indices and weights, required for skinning/morph targets. |
Tangent | Vertex tangent. |
TexCoord0 | Primary texture coordinate (UV). |
TexCoord1 | Additional texture coordinate. |
TexCoord2 | Additional texture coordinate. |
TexCoord3 | Additional texture coordinate. |
TexCoord4 | Additional texture coordinate. |
TexCoord5 | Additional texture coordinate. |
TexCoord6 | Additional texture coordinate. |
TexCoord7 | Additional texture coordinate. |
TwoTexCoords | The first two texture coordinate channels. |