Enum LogCode
Predefined message code
Namespace: GLTFast.Logging
Assembly: glTFast.dll
Syntax
public enum LogCode : uint
Fields
| Name | Description |
|---|---|
| AccessorAttributeTypeUnknown | Unknown GLTFAccessorAttributeType |
| AccessorInconsistentUsage | Inconsistent accessor usage |
| AccessorsShared | glTF file uses certain vertex attributes/accessors across multiple meshes! This may result in low performance and high memory usage. Try optimizing the glTF file. |
| AnimationChannelNodeInvalid | Animation channel has invalid node id |
| AnimationChannelSamplerInvalid | Animation channel has invalid sampler id |
| AnimationFormatInvalid | Invalid animation format |
| AnimationTargetPathUnsupported | Unsupported animation target path |
| BufferLoadFailed | Download buffer failed |
| BufferMainInvalidType | Invalid main buffer type |
| ChunkIncomplete | Incomplete chunk |
| ChunkJsonInvalid | Invalid JSON chunk |
| ChunkUnknown | Unknown chunk type |
| ColorFormatUnsupported | Unsupported color format |
| Download | Download failed |
| EmbedBufferLoadFailed | Loading embed buffer failed |
| EmbedImageInconsistentType | Inconsistent embed image type |
| EmbedImageLoadFailed | Loading embedded image failed |
| EmbedImageUnsupportedType | Unsupported embed image format |
| EmbedSlow | JSON embed buffers are slow! consider using glTF binary |
| ExportImageFailed | Image could not get exported |
| ExtensionUnsupported | glTF extension is not supported |
| GltfNotBinary | Not a glTF-binary file |
| GltfUnsupportedVersion | Unsupported glTF version |
| HierarchyInvalid | Invalid hierarchy |
| ImageConversionNotEnabled | Support for Jpeg/PNG texture decoding/encoding is not enabled |
| ImageFormatUnknown | Unknown image format |
| ImageMultipleSamplers | Have to create copy of image {0} due to different samplers. This is harmless, but requires more memory. |
| InconsistentVertexColorUsage | Inconsistent use of vertex color attribute. |
| IndexFormatInvalid | Invalid index format |
| JsonParsingFailed | Parsing JSON failed |
| MaterialTransmissionApprox | Chance of incorrect materials! glTF transmission is approximated when using built-in render pipeline! |
| MaterialTransmissionApproxUrp | Chance of incorrect materials! glTF transmission is approximated. Enable Opaque Texture access in Universal Render Pipeline! |
| MeshBoundsMissing | No bounds for mesh {0} => calculating them. |
| MeshNotReadable | Skipping non-readable mesh |
| MissingImageURL | Image URL missing |
| MorphTargetContextFail | Retrieving morph target failed |
| NamingOverride | Overriding naming method to be OriginalUnique (animation requirement) |
| None | No or unknown log code. |
| PackageMissing | A certain package needs to be installed in order to support a specific glTF extension |
| PrimitiveModeUnsupported | Primitive mode is untested |
| RemapUnsupported | Remap is not fully supported |
| ShaderMissing | Shader is missing. Make sure to include it in the build. |
| SkinMissing | Skin missing |
| SparseAccessor | Sparse Accessor not supported |
| StreamError | Stream read error. |
| TextureDownloadFailed | Download texture failed |
| TextureInvalidType | Invalid texture type |
| TextureLoadFailed | Texture not loaded |
| TextureNotFound | Texture not found |
| TopologyPointsMaterialUnsupported | Could not find material that supports points topology |
| TopologyUnsupported | Unsupported topology |
| TypeUnsupported | Unsupported type |
| UVLimit | Only eight UV sets will get imported |
| UVMulti | UV set index is not supported in current render pipeline |
| UncompressedFallbackNotSupported | Fallback to uncompressed meshes/bufferViews is not supported. |
| UnityWebRequestTextureNotEnabled | Support for direct Jpeg/PNG texture download is not enabled |