docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method SetFrameBudget

    SetFrameBudget(float)

    Defers work to the next frame if a fix time budget is used up.

    Declaration
    public void SetFrameBudget(float newFrameBudget = 0.5)
    Parameters
    Type Name Description
    float newFrameBudget

    Per-frame time budget as fraction of the targeted frame time

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)