docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method IsAccessorInterleaved

    IsAccessorInterleaved(int)

    Looks up if a certain accessor points to interleaved data.

    Declaration
    public bool IsAccessorInterleaved(int accessorIndex)
    Parameters
    Type Name Description
    int accessorIndex

    Accessor index

    Returns
    Type Description
    bool

    True if accessor is interleaved, false if its data is continuous.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)