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    Field metallicRoughnessTexture

    The metallic-roughness texture has two components. The first component (R) contains the metallic-ness of the material. The second component (G) contains the roughness of the material. These values are linear. If the third component (B) and/or the fourth component (A) are present, they are ignored.

    Namespace: GLTFast.Schema
    Assembly: solution.dll
    Syntax
    public TTextureInfo metallicRoughnessTexture
    Returns
    Type Description
    TTextureInfo
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