Method GetBindPoses
GetBindPoses(int)
Returns an array of inverse bone matrices representing a skin's bind pose suitable for use with UnityEngine.Mesh.bindposes by glTF skin index.
Declaration
Matrix4x4[] GetBindPoses(int skinId)
Parameters
Type | Name | Description |
---|---|---|
int | skinId | glTF skin index |
Returns
Type | Description |
---|---|
Matrix4x4[] | Corresponding bind poses |