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    Method GetBindPoses

    GetBindPoses(int)

    Returns an array of inverse bone matrices representing a skin's bind pose suitable for use with UnityEngine.Mesh.bindposes by glTF skin index.

    Declaration
    Matrix4x4[] GetBindPoses(int skinId)
    Parameters
    Type Name Description
    int skinId

    glTF skin index

    Returns
    Type Description
    Matrix4x4[]

    Corresponding bind poses

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