Method AddSampler
AddSampler(FilterMode, TextureWrapMode, TextureWrapMode)
Creates a glTF sampler based on Unity filter and wrap settings
Declaration
public int AddSampler(FilterMode filterMode, TextureWrapMode wrapModeU, TextureWrapMode wrapModeV)
Parameters
| Type | Name | Description |
|---|---|---|
| FilterMode | filterMode | Texture filter mode |
| TextureWrapMode | wrapModeU | Texture wrap mode in U direction |
| TextureWrapMode | wrapModeV | Texture wrap mode in V direction |
Returns
| Type | Description |
|---|---|
| int | glTF sampler index or -1 if no sampler is required |