Method AddMeshToNode
AddMeshToNode(int, Mesh, int[])
Assigns a mesh to a previously added node
Declaration
public void AddMeshToNode(int nodeId, Mesh uMesh, int[] materialIds)
Parameters
| Type | Name | Description |
|---|---|---|
| int | nodeId | Index of the node to add the mesh to |
| Mesh | uMesh | Unity mesh to be assigned and exported |
| int[] | materialIds | glTF materials IDs to be assigned (multiple in case of sub-meshes) |