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    Class ExportSettings

    glTF export settings

    Inheritance
    object
    ExportSettings
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: GLTFast.Export
    Assembly: solution.dll
    Syntax
    public class ExportSettings

    Properties

    Name Description
    ComponentMask

    Component type flags to include or exclude components from export based on type.

    Compression

    Type of compression to apply

    Deterministic

    If true, the export results will not differ on repeated exports. This comes at the cost of potentially longer export times on scenes with multiple, large meshes. This can be a requirement for certain asset pipelines or automated tests.

    DracoSettings

    Draco compression export settings

    FileConflictResolution

    Resolutions to existing file conflicts

    Format

    Export to JSON-based or binary format glTF files

    ImageDestination

    Destination for image files

    LightIntensityFactor

    Light intensity values are multiplied by this factor.

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