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    Class Sheen

    This extension defines a sheen that can be layered on top of an existing glTF material definition. A sheen layer is a common technique used in Physically-Based Rendering to represent cloth and fabric materials, for example.

    Inheritance
    object
    Sheen
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: GLTFast.Schema
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class Sheen

    Fields

    Name Description
    sheenColorFactor

    The sheen color red, green and blue components in linear space.

    sheenColorTexture

    The sheen color texture.

    sheenRoughnessFactor

    The sheen roughness.

    sheenRoughnessTexture

    The sheen roughness (Alpha) texture.

    Properties

    Name Description
    SheenColor

    The sheen color in linear space.

    See Also

    https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
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