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    Method Apply

    Apply(Texture2D, MinFilterMode, MagFilterMode)

    Applies the Sampler's settings to a Unity texture.

    Declaration
    public void Apply(Texture2D image, Sampler.MinFilterMode defaultMinFilter = MinFilterMode.Linear, Sampler.MagFilterMode defaultMagFilter = MagFilterMode.Linear)
    Parameters
    Type Name Description
    Texture2D image

    Texture to apply the settings to

    Sampler.MinFilterMode defaultMinFilter

    Fallback minification filter

    Sampler.MagFilterMode defaultMagFilter

    Fallback magnification filter

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