{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Class PbrSpecularGlossiness | Unity glTFast | 6.0.1
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class PbrSpecularGlossiness

    This extension defines the specular-glossiness material model from Physically-Based Rendering (PBR).

    Inheritance
    object
    PbrSpecularGlossiness
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: GLTFast.Schema
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class PbrSpecularGlossiness

    Fields

    Name Description
    diffuseFactor

    Diffuse color red, green, blue and alpha components in linear space.

    diffuseTexture

    Diffuse color texture info.

    glossinessFactor

    The glossiness or smoothness of the material.

    specularFactor

    Specular color red, green and blue components in linear space.

    specularGlossinessTexture

    The specular-glossiness texture.

    Properties

    Name Description
    DiffuseColor

    Diffuse color in linear space.

    SpecularColor

    Specular color in linear space.

    See Also

    https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Archived/KHR_materials_pbrSpecularGlossiness
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)