Field metallicRoughnessTexture
The metallic-roughness texture has two components. The first component (R) contains the metallic-ness of the material. The second component (G) contains the roughness of the material. These values are linear. If the third component (B) and/or the fourth component (A) are present, they are ignored.
Namespace: GLTFast.Schema
Assembly: solution.dll
Syntax
public TTextureInfo metallicRoughnessTexture
Returns
Type | Description |
---|---|
TTextureInfo |