Field baseColorTexture
The base color texture. This texture contains RGB(A) components in sRGB color space. The first three components (RGB) specify the base color of the material. If the fourth component (A) is present, it represents the opacity of the material. Otherwise, an opacity of 1.0 is assumed.
Namespace: GLTFast.Schema
Assembly: solution.dll
Syntax
public TTextureInfo baseColorTexture
Returns
Type | Description |
---|---|
TTextureInfo |