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    Field baseColorTexture

    The base color texture. This texture contains RGB(A) components in sRGB color space. The first three components (RGB) specify the base color of the material. If the fourth component (A) is present, it represents the opacity of the material. Otherwise, an opacity of 1.0 is assumed.

    Namespace: GLTFast.Schema
    Assembly: solution.dll
    Syntax
    public TTextureInfo baseColorTexture
    Returns
    Type Description
    TTextureInfo
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