Field indices
The index of the accessor that contains mesh indices.
When this is not defined, the primitives should be rendered without indices
using drawArrays(). When defined, the accessor must contain indices:
the bufferView referenced by the accessor must have a target equal
to 34963 (ELEMENT_ARRAY_BUFFER); a byteStride that is tightly packed,
i.e., 0 or the byte size of componentType in bytes;
componentType must be 5121 (UNSIGNED_BYTE), 5123 (UNSIGNED_SHORT)
or 5125 (UNSIGNED_INT), the latter is only allowed
when OES_element_index_uint extension is used; type must be \"SCALAR\".
Namespace: GLTFast.Schema
Assembly: solution.dll
Syntax
public int indices
Returns
| Type | Description |
|---|---|
| int |