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    Class MeshGpuInstancing

    Extension for enabling GPU instancing, rendering many copies of a single mesh at once using a small number of draw calls.

    Inheritance
    object
    MeshGpuInstancing
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: GLTFast.Schema
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class MeshGpuInstancing

    Fields

    Name Description
    attributes

    Per-instance attributes collection

    See Also

    https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Vendor/EXT_mesh_gpu_instancing
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