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    Class Attributes

    Mesh vertex attribute collection. Each property value is the index of the accessor containing attribute’s data.

    Inheritance
    object
    Attributes
    Inherited Members
    object.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    object.MemberwiseClone()
    Namespace: GLTFast.Schema
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class Attributes

    Fields

    Name Description
    COLOR_0

    Vertex color accessor index.

    JOINTS_0

    Bone joints accessor index.

    NORMAL

    Vertex normals accessor index.

    POSITION

    Vertex position accessor index.

    TANGENT

    Vertex tangents accessor index.

    TEXCOORD_0

    Texture coordinates accessor index.

    TEXCOORD_1

    Texture coordinates accessor index (second UV set).

    TEXCOORD_2

    Texture coordinates accessor index (third UV set).

    TEXCOORD_3

    Texture coordinates accessor index (fourth UV set).

    TEXCOORD_4

    Texture coordinates accessor index (fifth UV set).

    TEXCOORD_5

    Texture coordinates accessor index (sixth UV set).

    TEXCOORD_6

    Texture coordinates accessor index (seventh UV set).

    TEXCOORD_7

    Texture coordinates accessor index (eighth UV set).

    TEXCOORD_8

    Texture coordinates accessor index (ninth UV set).

    WEIGHTS_0

    Bone weights accessor index.

    Methods

    Name Description
    Equals(object)

    Determines whether two object instances are equal.

    GetHashCode()

    Default hash function.

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