{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Class Mesh | Unity glTFast | 6.0.1
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class Mesh

    Inheritance
    object
    NamedObject
    MeshBase
    MeshBase<MeshExtras, MeshPrimitive>
    Mesh
    Implements
    ICloneable
    IJsonObject
    Inherited Members
    MeshBase<MeshExtras, MeshPrimitive>.extras
    MeshBase<MeshExtras, MeshPrimitive>.primitives
    MeshBase<MeshExtras, MeshPrimitive>.Extras
    MeshBase<MeshExtras, MeshPrimitive>.Primitives
    MeshBase<MeshExtras, MeshPrimitive>.Clone()
    MeshBase.Primitives
    MeshBase.weights
    MeshBase.Extras
    NamedObject.name
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: GLTFast.Newtonsoft.Schema
    Assembly: solution.dll
    Syntax
    public class Mesh : MeshBase<MeshExtras, MeshPrimitive>, ICloneable, IJsonObject

    Constructors

    Name Description
    Mesh()

    Fields

    Name Description
    extensions

    Methods

    Name Description
    TryGetValue<T>(string, out T)

    Tries find a property of a key and cast its value to type T.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)