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    Method InstantiateScene

    InstantiateScene(Transform, int)

    Creates an instance of the scene specified by the scene index.

    Declaration
    [Obsolete("Use InstantiateSceneAsync for increased performance and safety. Consult the Upgrade Guide for instructions.")]
    public bool InstantiateScene(Transform parent, int sceneIndex = 0)
    Parameters
    Type Name Description
    Transform parent

    Transform that the scene will get parented to

    int sceneIndex

    Index of the scene to be instantiated

    Returns
    Type Description
    bool

    True if the scene was instantiated. False in case of errors.

    See Also
    SceneCount
    GetSceneName(int)

    InstantiateScene(IInstantiator, int)

    Creates an instance of the scene specified by the scene index.

    Declaration
    [Obsolete("Use InstantiateSceneAsync for increased performance and safety. Consult the Upgrade Guide for instructions.")]
    public bool InstantiateScene(IInstantiator instantiator, int sceneIndex = 0)
    Parameters
    Type Name Description
    IInstantiator instantiator

    Instantiator implementation; Receives and processes the scene data

    int sceneIndex

    Index of the scene to be instantiated

    Returns
    Type Description
    bool

    True if the scene was instantiated. False in case of errors.

    See Also
    SceneCount
    GetSceneName(int)
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