Method InstantiateScene
InstantiateScene(Transform, int)
Creates an instance of the scene specified by the scene index.
Declaration
[Obsolete("Use InstantiateSceneAsync for increased performance and safety. Consult the Upgrade Guide for instructions.")]
public bool InstantiateScene(Transform parent, int sceneIndex = 0)
Parameters
Type | Name | Description |
---|---|---|
Transform | parent | Transform that the scene will get parented to |
int | sceneIndex | Index of the scene to be instantiated |
Returns
Type | Description |
---|---|
bool | True if the scene was instantiated. False in case of errors. |
See Also
InstantiateScene(IInstantiator, int)
Creates an instance of the scene specified by the scene index.
Declaration
[Obsolete("Use InstantiateSceneAsync for increased performance and safety. Consult the Upgrade Guide for instructions.")]
public bool InstantiateScene(IInstantiator instantiator, int sceneIndex = 0)
Parameters
Type | Name | Description |
---|---|---|
IInstantiator | instantiator | Instantiator implementation; Receives and processes the scene data |
int | sceneIndex | Index of the scene to be instantiated |
Returns
Type | Description |
---|---|
bool | True if the scene was instantiated. False in case of errors. |