{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method InstantiateMainScene | Unity glTFast | 6.0.1
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method InstantiateMainScene

    InstantiateMainScene(Transform)

    Creates an instance of the main scene of the glTF ( scene property in the JSON at root level) If the main scene index is not set, it instantiates nothing (as defined in the glTF 2.0 specification)

    Declaration
    [Obsolete("Use InstantiateMainSceneAsync for increased performance and safety. Consult the Upgrade Guide for instructions.")]
    public bool InstantiateMainScene(Transform parent)
    Parameters
    Type Name Description
    Transform parent

    Transform that the scene will get parented to

    Returns
    Type Description
    bool

    True if the main scene was instantiated or was not set. False in case of errors.

    See Also
    DefaultSceneIndex

    InstantiateMainScene(IInstantiator)

    Creates an instance of the main scene of the glTF ( scene property in the JSON at root level) If the main scene index is not set, it instantiates nothing (as defined in the glTF 2.0 specification)

    Declaration
    [Obsolete("Use InstantiateMainSceneAsync for increased performance and safety. Consult the Upgrade Guide for instructions.")]
    public bool InstantiateMainScene(IInstantiator instantiator)
    Parameters
    Type Name Description
    IInstantiator instantiator

    Instantiator implementation; Receives and processes the scene data

    Returns
    Type Description
    bool

    True if the main scene was instantiated or was not set. False in case of errors.

    See Also
    DefaultSceneIndex
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)